Free tool

Roblox 3D model checker

Drop a GLB and see right away whether it fits Roblox: triangle count against the budget for a pet (4,000), mobile pet (2,000), egg (1,500), item (3,000) or prop (6,000), the hard cap of 20,000 per mesh, size in studs, texture size, meshes, materials, bones and animations. The file is read in your browser and never uploaded.

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Check it as a

File units

Blender exports meters by default; Roblox-ready exports use 1 unit = 1 stud.

Report

Drop a GLB to see how it fits Roblox.

How to check a model for Roblox

  1. Export your model as GLB (glTF binary). In Blender: File > Export > glTF 2.0, format glTF Binary.
  2. Drop the file into the box above. It loads in the 3D viewer on your device; nothing is uploaded.
  3. Pick what it is (pet, egg, item, prop) so the report uses the right triangle and texture budget.
  4. Set the file units: Blender exports meters, Roblox-ready exports use 1 unit = 1 stud (1 stud = 28 cm).
  5. Fix whatever the report flags in red or amber, then import it in Studio with File > Import.

Questions

How many triangles can a Roblox mesh have?
Roblox allows up to 20,000 triangles per mesh. For a pet that follows players, aim for about 2,000 to 4,000; eggs about 1,500.
Why does my model import at the wrong size?
Most 3D tools export in meters, and 1 Roblox stud is 28 cm. Switch the file units to Meters here to see the size in studs, then scale the model in your 3D tool or set the import scale in Studio.
Is my file uploaded anywhere?
No. The checker opens the file in your browser and reads it there. Close the tab and it is gone.
Can I check FBX or OBJ files?
This checker reads GLB only, since that is what browsers load. Export a GLB copy of your FBX or OBJ to check it; the triangle and texture numbers are the same.

Read next

Get models that pass first time

Every model made in the workspace is cut to a Roblox triangle budget, scaled 1 unit = 1 stud with the pivot at the bottom center. Read the pet model specs.

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